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Blueprint Outline

Editor plugin · v1.5.0 · Unreal Engine 5.3–5.8 · Win64 + Mac

Blueprint Outline turns Blueprint execution flow into a navigable tree: jump to nodes, inspect dependencies, export human-readable documentation, and keep large graphs under control.

Get on Fab Quick start Watch overview

What you get

Area Highlights
Tree navigation Events, functions, macros, branches, sequences; auto-expand macros/collapsed graphs
Jump to node Double-click outline → focus/zoom in the graph; selection sync both ways
Dependency Explorer Fed by / Feeds into / Calls / Overrides / Interfaces + cross-refs
Documentation Human-readable panel; copy/export without K2 noise
Productivity Bookmarks, comments, search/filters, heat map, About + M hub

Open the panel

  1. Install/enable the plugin and restart the editor.
  2. Open any Blueprint.
  3. Use Window → Graph Editor → BlueprintOutline, the toolbar M hub, or console bpoutline.

Documentation map

Page Use when
Quick start First install
Features Feature index (Assist-style table)
Keyboard shortcuts Hotkey reference
Dependency Explorer Data-flow / refs panel
M Product Hub Toolbar M menu
FAQ Common questions

Compatibility

UE 5.3–5.8 · Editor-only (no runtime module) · UI localization EN / TR.

User guide also ships in the Fab zip: Documentation/BlueprintOutline_UserGuide_TR_EN.docx.