Blueprint Outline¶
Editor plugin · v1.5.0 · Unreal Engine 5.3–5.8 · Win64 + Mac
Blueprint Outline turns Blueprint execution flow into a navigable tree: jump to nodes, inspect dependencies, export human-readable documentation, and keep large graphs under control.
Get on Fab Quick start Watch overview
What you get¶
| Area | Highlights |
|---|---|
| Tree navigation | Events, functions, macros, branches, sequences; auto-expand macros/collapsed graphs |
| Jump to node | Double-click outline → focus/zoom in the graph; selection sync both ways |
| Dependency Explorer | Fed by / Feeds into / Calls / Overrides / Interfaces + cross-refs |
| Documentation | Human-readable panel; copy/export without K2 noise |
| Productivity | Bookmarks, comments, search/filters, heat map, About + M hub |
Open the panel¶
- Install/enable the plugin and restart the editor.
- Open any Blueprint.
- Use Window → Graph Editor → BlueprintOutline, the toolbar M hub, or console
bpoutline.
Documentation map¶
| Page | Use when |
|---|---|
| Quick start | First install |
| Features | Feature index (Assist-style table) |
| Keyboard shortcuts | Hotkey reference |
| Dependency Explorer | Data-flow / refs panel |
| M Product Hub | Toolbar M menu |
| FAQ | Common questions |
Compatibility¶
UE 5.3–5.8 · Editor-only (no runtime module) · UI localization EN / TR.
User guide also ships in the Fab zip: Documentation/BlueprintOutline_UserGuide_TR_EN.docx.