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Roadmap

Honest split between Framework v1 (frozen) and production / live MMO work.

Framework v1.0.0 — frozen

In scope Out of scope (v1)
Deterministic simulation + owner capabilities Shippable game content (Games/)
Composite persistence (union v13) Franchise / IP skins
Platform hardening PH0–PH5 Full production ops / live SRE stack
Fail-closed validation proofs “Install and play an MMO” product

Tag reference (source repo): v1.0.0-framework.

Production readiness (approx.)

Area Status
Framework architecture Done (v1 freeze)
Capability framework (PR1–PR4) Done (seven+ owners proven)
Platform validation (PH0–PH5) Done (CI proofs)
Production readiness Open (~20–35%)
Live MMO / game product Not started as a product

Numbers are indicative from the in-repo production readiness tracker — they answer “operability at scale,” not “Framework correctness.”

Phase 2 focus (active)

Examples of continuing tracks (see source Documentation/Roadmap/):

  • Networking / dedicated server authority
  • Delta replication & interest
  • Prediction / reconciliation
  • Telemetry / observability
  • Gameplay recreation tools / editor boundaries

Commercial posture

  • Design for commercial reusability from day one.
  • Framework stays marketplace-ready as technology, not as a branded MMO title.
  • Fab listing for the framework may lag the open docs hub; seller page remains the discovery point until a listing URL is published.

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